Tables
Team |
P |
W |
D |
L |
GF |
GA |
GD |
Pts |
Form |
|
Overall |
Home |
Away |
Team |
P |
W |
D |
L |
GF |
GA |
Pts |
P |
W |
D |
L |
GF |
GA |
Pts |
P |
W |
D |
L |
GF |
GA |
Pts |
- Final Series Playoff
- Relegation Play-Off
|
Overall |
Home |
Away |
Team |
W |
WD |
D |
DL |
L |
CS |
FS |
W |
WD |
D |
DL |
L |
CS |
FS |
W |
WD |
D |
DL |
L |
CS |
FS |
Fixtures
Genk
Club Bruges
Genk
Club Bruges
+ Genk's Strengths
Counter attacks
|
Very Strong
|
Attacking down the wings
|
Very Strong
|
Coming back from losing positions
|
Very Strong
|
Creating scoring chances
|
Strong
|
Attacking set pieces
|
Strong
|
Finishing scoring chances
|
Strong
|
Stealing the ball from the opposition
|
Strong
|
Defending set pieces
|
Strong
|
+ Club Bruges's Strengths
Creating long shot opportunities
|
Very Strong
|
Coming back from losing positions
|
Strong
|
Attacking down the wings
|
Strong
|
Creating scoring chances
|
Strong
|
Finishing scoring chances
|
Strong
|
Counter attacks
|
Strong
|
Attacking set pieces
|
Strong
|
Defending set pieces
|
Strong
|
- Genk's Weaknesses
Aerial duels
|
Weak
|
Defending against through ball attacks
|
Weak
|
Stopping opponents from creating chances
|
Very Weak
|
- Club Bruges's Weaknesses
Defending against long shots
|
Weak
|
Defending against through ball attacks
|
Weak
|
Protecting the lead
|
Very Weak
|
Genk's Style
-
Possession football
-
Short passes
-
Attempt through balls often
-
Attack through the middle
-
Attacking down the right
-
Non-aggressive
-
Opponents play aggressively against them
Club Bruges's Style
-
Attack through the middle
-
Possession football
-
Short passes
-
Non-aggressive
-
Rotate their first eleven
-
Opponents play aggressively against them
© WhoScored.com
* Strengths, weaknesses and styles are calculated from statistics of each player's latest two seasons
Match Forecast
Genk will make a comeback if they go behind
|
Extremely Likely |
Club Bruges will create many scoring chances
|
Very Likely |
There will be a low number of cards shown
|
Very Likely |
* Match forecast is generated from clashes in team characteristics.